Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Shader and particles remain optional enhancement layers.
Primary focus: shader + particles in layered mode.
The YAML below is the exact full frontmatter used by this page. Copy it to reproduce the same result.
---
layout: home
hero:
name: "Layers"
text: "Level 3"
tagline: "Add shader and particles while preserving theme sync and docs hierarchy."
background:
layers:
- type: color
zIndex: 1
color:
gradient:
enabled: true
type: linear
direction: 140deg
stops:
- color:
light: "rgba(245, 249, 255, 1)"
dark: "rgba(10, 20, 42, 1)"
position: "0%"
- color:
light: "rgba(232, 241, 255, 1)"
dark: "rgba(18, 37, 66, 1)"
position: "100%"
- type: shader
zIndex: 2
opacity: 0.58
shader:
type: ripple
- type: particles
zIndex: 3
opacity: 0.75
particles:
type: snow
count: 130
movement:
turbulence: 0.28
actions:
- theme: brand
text: "Level 4"
link: /en-US/hero/matrix/layers/level4FullThemeSync
features:
- title: "Effects as Layers"
details: "Shader and particles remain optional enhancement layers."
---| Key | All Config |
|---|---|
hero.background.layers[] | |
layers[].zIndex/opacity/blend | |
layers[].style/cssVars |
This page focuses on stacking multiple renderers with explicit z-index and blending.
Primary contract area: layered backgrounds (hero.background.layers[]).
| Topic | Guidance |
|---|---|
| Ordering | zIndex sorts render order from back to front |
| Compositing | blend and opacity tune visual integration |